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I have been involved in 3D animation since 1982 when I went to work for one of the premier 3D graphics companies, Evans and Sutherland. I programmed the special effects and real-time controls for their F15 flight simulator. The graphics engine was a 4 million dollar computer that was mostly hand made and was the size of a small room. Of course, now you could do it all on a pc. From there I went to work in Hollywood. I worked on creating software that would allow animators to create life-like motions for 3D characters. Again, this was leading edge work for the top computer effects house at the time, Abel Image Research. At this point, I became a founding member of Rhythm and Hues Studios, which won an Academy Award for the motion picture 'Babe'. I wrote their original proprietary modeling and animation system. I left Hollywood to create retail versions of this software. I also developed a film quality rendering module for this software. It incorporates both a scanline renderer for speed and a material selectable raytracer for special effects. It was used by architects for sample rendering and walk-throughs. The software was finally made available at low cost to hobbits. Currently I am semi-retired. I quit my career, but still enjoy working and like variety. Here are a few things I have been doing recently.
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